Documentation

Game Process

Game Objects (Display Objects/Entities) are classed as either global or local objects. Global objects are always active, while local object are only active then their map is active.

Each Frame (Basic)

	- Game World
	  |
	  |-- Global Entities
	  |
	  |-- Map
		|
		|-- Map Entities
	- Update Display
	

Game World

	- Check if View has Moved off Map
	|- If Map is part of Section?
    |   |- Switch to neighbouring map
	|- Else
	|   |- Stay on map

	

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