GraphicsDraw(string[],GraphicTypes:type,x,y,z,w,h,c)
Draw a Display Objects for the current frame.
Argument 'string[]':Name of Sprite, Animation, Polygon or Text String, depending on what type of object your drawing.
Argument 'GraphicTypes:type':Type of Object
Argument 'x':Position
Argument 'y':Position
Argument 'z':Position
Argument 'w':Dimension (or second x,y location for line).
Argument 'h':Dimension (or second x,y location for line).
Argument 'c':Colour
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